I really do believe that small things add up. In our day to day use of SolidWorks, there are little nuances, in our work, that make us a bit less efficient. I know I probably sound like a broken record, as I spend so much time talking about the small things that make SolidWorks that… Read more »
Posts Categorized: Part Modeling
My Two Favorite Tools in SOLIDWORKS
Lately, I’ve been doing a lot of work with some plastic parts. The parts that I’ve been creating use the Master Model approach. Now this has both upsides and downsides. The technique allows for avoiding the some of the pitfalls of assembly design, such as a complex reference structure. Because everything lives in one part,… Read more »
Properly Terminating a Thread in SOLIDWORKS
So how do we terminate the threads on something like a mason jar or plastic bottle? Unfortunately the Thread Wizard, added to SOLIDWORKS 2016, does not give us a simple option to finish a thread. There’s a couple methods that I like to use. There is one that is quick and straightforward, and the other… Read more »
SolidWorks Quick Tips: Creating a Spike Pattern
I recently needed to create a quick spike pattern for a project I had been working on. Now there are a lot of was to approach this problem, and in this case the seemingly simplest option was the best option. Check out the video below for more details:
SolidWorks Surfacing: Skipping Modeling Steps using the Intersect Tool
In SolidWorks 2013, the intersect tool was introduced. It’s core function is to allow easy creation and modification of solid bodies. For example, you can turn a set of surfaces into a solid without having to trim them first. You can also add to an existing solid with an intersecting surface. This means that you… Read more »
Properly Terminating a Drill Bit Groove in SolidWorks
It’s relatively simple to create a helical swept cut in SolidWorks. Create the helix, the profile, and then the swept cut. If the swept cut doesn’t pass the entire length of the body, though, you’ll get a flat end that doesn’t really represent the geometry you’d find in a drill bit, screw, or bolt. You… Read more »